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Nintendo Switch Forum & Switch News - Nintendo Radar

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Article NEWS: Square Enix is Considering More Nintendo Switch Releases
Square Enix may have only just released I Am Setsuna for the Nintendo Switch, yet it's already looking at bringing across more games to the console. In conversation with website Trendy, Square Enix president Yosuke Matsuda had some positive things to say about the Nintendo Switch; a translation on Siliconera says that "in addition to developing new titles for Switch, he hopes to see more of Square Enix's existing titles get ports wherever it's possible", with the system cited as a priority at present.

It was not clarified whether Matsuda-san was referring to games already released on other consoles or games currently in development. Releasing titles in Japan months before releasing overseas was also touched upon, with Matsuda himself noting the importance of worldwide releases.

Square has already announced a handful of releases for the Switch including Dragon Quest X and Dragon Quest XI, along with the bizarrely named Project Octopath Traveler; franchises like Bravely Default could also potentially be on the agenda. The Final Fantasy series has also been in the rumour mill over the past year.

What Square Enix titles would you like to see headed to the Switch?
RiME delayed until Q3
The Australian distributor Five Star Games has announced that RiME will not be released on May 26 on Nintendo Switch, as previously announced. The version of the game for the new Nintendo console is now waiting for the release at Q3 2017 worldwide.

News not really positive for those waiting for the title of Rime on Nintendo Switch: the game, expected to be released on May 26 on other platforms and in subsequent weeks on the new Nintendo console, instead for the latter the title will come no earlier than the third quarter of 2017.

To let people know about this news it was Five Star Games, distributor of the game for Australia, which reported that third quarter will be the new launch window on a world scale.

The launch of Rime on Nintendo Switch is now expected between July and September, the new release date has not been announced yet.

The reasons for this delay were not specified by Tequila Works and publisher Gray Box, specifically, however, how the delay is related only to the version for Switch, while the edition of PC, Xbox One and PlayStation 4 will be available from May 26, as initially expected.

At this point, we are waiting to find out precisely the debut date of the game, albeit a very late launch (a higher price than other platforms, as we have seen) which might end up penalizing the store for this title

Original Article
The SwitchCharge case is switching up the Switch
Holding_SwitchCharge_closeup.jpg

One of the Nintendo Switch’s biggest advantages is the fact that it’s a completely portable console that lets you play Zelda on the go. But on the flip side, one of the Switch’s biggest disadvantages is the relatively short battery life that the console offers, especially when playing a more graphically intensive game.

The SwitchCharge is a battery case from a new company called InDemand Design specifically designed for the Switch that hopes to solve that issue (along with a couple of other minor annoyances) by adding a 12,000mAh battery to the back of the console to offer what the company claims is up to 12 hours of battery life.

t’s a big promise, although considering the Switch’s demanding power requirements for charging the console while playing a game (which are so high that most portable battery packs can’t manage the task), I’m admittedly a bit skeptical. That said, if the SwitchCharge can pull it off, then it could be one of the best solutions on the market for charging a Switch on the go.

The SwitchCharge also has a few other nice benefits. The case itself snaps onto the main Switch unit, leaving the Joy-Con controllers accessible, and doesn’t seem too bulky. The back of the SwitchCharge also offers a more adjustable (and seemingly more stable) kickstand than the flimsy one built into the Switch, and includes slots to store two extra Switch game cartridges. An odd quirk, though, is that InDemand Design has chosen to weirdly break up the charging for the SwitchCharge. The case offers both a USB-C port to directly charge the Switch, which is side-mounted, so it can charge while propped up — a definite win that solves one of the more annoying parts of Nintendo’s design. But the SwitchCharge also has a separate Micro USB port for charging the case on its own, which sort of makes sense, given the Switch’s high power demands, although it would have...
Working on 'Mario time'
Over the years, game development companies have found all sorts of euphemisms for unpaid overtime, but Nintendo’s might be the best. If legendary designer Shigeru Miyamoto ever comes up and tells you it’s “Mario time,” you’re in for a long night.

In a fantastic new interview over at Gamasutra by some dude named Chris Kohler, former Nintendo planner Motoi Okamoto opens up about his time at the venerable company, where he worked from 1999 to 2008 before leaving to found Entersphere. There are a lot of great nuggets in there, but the most shocking one might be this anecdote from the Super Mario 64 DS days:

In those days, Miyamoto would come to us at 11 PM, after he finished all of his board-member work, and say, “It’s Mario time.” At that point, we’d start a planning meeting that would run until 2 AM. At that point, Miyamoto would go home, leaving us with the words, “You should return home soon, for your health.” Over the next two or three hours, we’d write the game design documents and summarize the instructions for our artists and programmers.

It was the craziest crunch time that I’ve ever experienced in my development career. But if the God of Games was working so much, could we give up? Miyamoto had incredible stamina.

Crunch—extended overtime—is a ubiquitous practice in gaming, and it’s always been a nuanced issue. Many argue that unpaid overtime is toxic and counterproductive; others point out that collaborative creative projects would be impossible without it. And some simply say hey guys, it’s Mario time.

Original Article
Article Nintendo Switches are warping! Is your warped?
Technobuffalo ran an article about reports from people saying their Switches are warping. It appears the console portion of the system is getting so hot the body is warping over time which is worrying considering we're only a month into having the system.

Switch-Bent.jpg Switch-Gap.jpg



Word on the street is that Nintendo didn't want to wait on Nvidias Pascall chip which runs quite a bit cooler than the Tegra X1 Maxwell chip they decided to go with. Will this be a decision that will haunt Nintendo? Only time will tell.

Is your Switch warped? Let us know in the comments!

Source: Technobuffalo
Article Nintendo accepts a cow milking contest
After seeing the cow milking game included in 1-2-Switch, Billings Farm & Museum has issued a real-life milking challenge to Nintendo, which the company has reportedly accepted.

The Vermont-based history museum sent Nintendo a letter, challenging them to a contest to see who can milk cows the fastest. Billings Farm & Museum shared the letter on Facebook, along with a little light-hearted smack talk.

"So Nintendo has a new game out called 1-2-Switch and we noticed it includes a cow milking game. We sent them a message inviting them out to our farm to show them how it's REALLY done and to school them at their own game. Haven't heard back yet. Maybe they're too afraid of a little challenge..." the post reads.

Shortly thereafter, Nintendo responded in the comments section of the Facebook post, accepting the challenge and saying that flights to Vermont were currently being booked. Polygon reached out to Nintendo of America and received confirmation from a rep that "they're actually going up there this week."

Original article

Update:
The contest has happened
I could not find the results or a video, if you find one, pm me
Article Nintendo Switch Update 2.1.0 Released; Offers System Stability Improvements
Nintendo has released Nintendo Switch update 2.1.0, which offers stability improvements for Nintendo’s new platform.

Just like many firmware updates for Sony’s PS4, the Switch 2.1.0 update merely offers “general system stability improvements”. You can check out the release notes down below:

Performing the System Update: In most situations, the Nintendo Switch will automatically download the most recent system update while it is connected online. You can verify your current menu version and manually start the update if necessary.

Improvements Included in Version 2.1.0

  • General system stability improvements to enhance the user’s experience
Nintendo released the Switch earlier this month, and according to the Japanese gaming behemoth, the platform has been selling amazingly well. Nintendo even stated that the Switch is currently the fastest-selling Nintendo console to date, even beating initial Wii sales. As covered yesterday, retailer GameStop has stated that the Switch is selling out within hours at the stores, and that the platform could very well “eclipse” the original Wii.

The Nintendo Switch is available now globally alongside 1-2-Switch and The Legend of Zelda: Breath of the Wild, a review of the latter can be read here. If you’re interesting in our very own Nintendo Switch review, check out this article.

Original...
Article Physical Copies of Lego City Undercover to Require 13 Gig Download

Lego City Undercover is set to launch at retail on April 4th in the U.S. but some stores have their copies a little early. An employee at one such store took a look at the box for the Switch version and found a surprise, that the physical cart of the game does not include the full copy of the game. Instead, Switch owners will have to use an internet connection to download nearly 13GB of the game (the total game is 22GB).

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This comes shortly after some third party titles were revealed to be more expensive on the Switch. As of this writing, there has been no word from Warner Bros., the publisher on the download requirement, but current speculation believes that they chose a lower storage Switch cart for production to save costs. Such speculation has fueled fears over if this will be the norm for 3rd party Switch games in the future. The Switch only comes with 32GB of memory on board, with room for microSD cards to expand on that (for a separate fee). The mandatory 13GB download will take nearly half of that space.

Update: Warner Bros. responded to the confusion with an official statement, as follows.
Nintendo E3 Plans
Nintendo Switch owners will definitely want to keep an eye on this year's E3 gaming expo, as Nintendo confirms that it has major plans for the upcoming event.

In addition to Nintendo Switch game announcements, Nintendo has promised to reveal new games for the 3DS.

"E3 is always a big time for Nintendo," Nintendo of America boss Reggie Fils-Aime told Fox News. "We look at each E3 as a unique opportunity to tell our story. And we’re gonna have a big E3 this year.

"We’re going to be showcasing a variety of games. We will have experiences for… consumers will be able to attend the show for the very first time.

"So I’m not gonna tell you all of the various games and all of our little secrets for E3, but I can tell you that E3 is going to be a major opportunity for us to showcase not only Nintendo Switch, but also content coming to Nintendo 3DS."

Nintendo Switch owners will be particularly eager to see what Nintendo has in store for the second half of the year in terms of exclusive games.

Super Mario Odyssey is coming towards the end of the year, but there are rumours of a Super Smash Bros re-release, similar to Mario Kart 8 Deluxe.

Hopefully by E3 Nintendo will have completely fixed those left Joy-Con connectivity issues.

Nintendo had previously denied that the issues were widespread, with Nintendo of America president Reggie Fils-Aimé recently saying that he doesn't believe the problem is a significant one.

But in a recent update, Nintendo has now said that it has identified the problem and has altered the manufacturing process.

And with Nintendo Switch stock selling...
Water event for PoGo
Still haven't evolved that Magikarp into a Gyarados? Need a few more Dratini candy before you can get that uber-powerful Dragonite? Fret not, frustrated Pokemon Go players, for a new special event should help you along the way.


Dubbed simply the "Water Festival," this limited time celebration will result in a higher spawn rate for Water-type Pokemon from now until March 29, 1pm Pacific. Specifically, you should notice more Squirtle, Totodile, Magikarp, and their evolved forms. And if you're in a Water-type-heavy area, you have an increased likelihood of encountering Lapras in particular.

If you're all set on actual Pokemon, the Water Festival also adds a Magikarp hat for your trainer avatar to wear. Yup, Pokemon's dumbest fish, on your head. And it doesn't even cost any PokeCoins! ...Yay?