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Found 221 results

  1. I AM the Hollow Knight.

    Hello fellow Radarians! It has been a while since I have posted anything new so I figured.... I would do exactly that! This post concerns my newest obsession: Hollow Knight. Man, oh man. What a game this is! I am a major metroidvania fan, so games like Axiom Verge and Owlboy already appeal to me, and Hollow Knight is no different. There isn't a ton to mention as far as what makes this game special to me or stand out in a major way, but it is special and it does stand out. I like everything about this game. The art style is simple and unique. The gameplay is very simple and easy to handle, however, the enemies and bosses are anything but. This game challenges me in the same way I am challenged by a Dark Souls title. You fight, you die. You fight again, you die again. You try and level up, return to fight, die again. It's really a smashing good time. Something about the lore of the story has me drawn in as well. This underground kingdom of bugs, that has this tragic and mysterious past, is tons of fun to explore and master, searching every nook and cranny for new things. The other bugs you meet all have distinct and engaging personalities and voice acting, although they are speaking "bugish" and we cannot understand them without reading the text on screen, that somehow just fits perfectly and sounds right 100% of the time. My favorite bug voice is of the cartographers wife, Iselda, and her bored sounding sigh of "bafanada..." This game is hard as hell and super engaging. I highly recommend it for its playability and the way it translates from big screen to handheld. Some metroidvania games are best viewed on a smaller screen(Axiom Verge is a great example of this; on my 66" screen the game looks silly), but that does not apply to Hollow Knight. I love the way it looks on my TV and it is perfect and cozy in handheld mode. I bought this game while it was on sale for around $8 and I had a few hundred points, too. It cost me maybe $5 in the end and I have enjoyed it far more than Octopath Traveler(which I was SUPER excited for) that I paid $59.99 for.
  2. Best controller for Switch:

    Why hello there, as per the title I guess I wanted to discuss about what controllers are best for the switch, or rather which controllers you personally prefer to use whether its down to the layout, build quality, button feedback, analog sticks ect. I would love to know as having gone into alot of hassle finding multiple controllers over different systems and brands for emulation purposes I still have yet to find a perfect well rounded controller to this day. Of course this is regarding the switch but other controllers are welcome as well if people want to really push their favourite controller here. For me in general I love the ps4 controller but less so the dpad and it's analog stick layout. I love the xbox one controller but find the build quality lacking and it's Bluetooth support, abysmal at best. With all that said I know there's a decent choice between Switch and that Nintendo licensing encourages great quality so much so I have taken interest along side the pro controller to that of the Nintendo PowerA controllers i.e. the mario and zelda editions as seen below. Anyone have any experience with these controllers? Any other hidden gems people constantly use on the system I'd love to know!
  3. There hasn't been as much hype around Mario Tennis Aces, either from fans or even really from Nintendo themselves. So after spending the weekend with the demo, what is your impression? Does Nintendo know that they're serving a fault and that is why they haven't built up the hype, or is this going to be a surprise must own title? I spent a few hours with the demo, enough to get somewhere north of the 1500 points required to unlock Chain Chomp. I got to the final round a few times but I never won a tournament, so I think that means I'm OK at the game, but I'm not good. Within the first 30 minutes or so I was thinking that Mario Tennis Aces is going to be a must own game for me. I was having fun playing with randoms and would have some long volley's with people, each of us being able to return special shots. But after an hour or two with the game the repetitive nature of it began to wear on me. The soundtrack was the first thing that got to me, I really hope there is much more music variety in the final version. The characters are different, but not enough to make me be excited about playing against one vs the other. Maybe it's the people I tended to play against but most of the time I could use the same opening strategy and get a win within 2 to 3 touches of the ball. I entered the demo without a real clear opinion on the game one way or the other. As I said, initially I was infatuated with it. However; like most infatuations it quickly faded and I found myself only focusing on the flaws. I left the demo thinking it's a fun game, but I'll probably wait to pick it up on the cheap to keep around for a fun way to pass the time rather than to play seriously.
  4. I'm sure many of you know that Capcom's bringing The Blue Bomber back for another run and I for one am really appreciate to see this even if it's the same formula revamped I feel it's a style of game I never want to see go and really believe implementing a mega man maker game would work well on switch as one exists on pc. Now of course I want to hear people's thoughts on Mega Man, childhood to today personally I adored MegaMan 2 and it's amazing sound track which I will admit having the bit tunes on my phone to this day since I've yet to hear music like this! However with all this said the main joy is the idea that older ip's may be reborn hopefully with Nintendo or other companies buying out certain properties as I for one really want Konami to step back up with castlevania and contra but doubt they will see the light of day again. The same can be said for Sega and the many amazing titles they had, what do you think? Any ip's you want to see again either in a new light or just remade in all it's nostalgic glory?
  5. This is an interesting topic in my opinion. This game called Starlink: Battle for Atlas has my attention, but I have so many questions and I figured I would see what all of you thought. So, this game appears to be a sci-fi ship-battle based game with an added element that has me scratching my head. The game has a feature that involves building your space ship out of actual model parts and fixing it onto your controller. The ships have interchangeable parts that can be swapped out during gameplay as needed. Parts and weapons can be upgraded as well. I just wonder if this part of the game is an absolute must, or if it is just an optional added feature to entice a wider audience. Here is my take: I love sci-fi. I love ship battles. I love building models. But this seems kind of gimmicky to me. The ship seems awkward perched atop a controller and I'm not sure how that works with the joycon attached to the console. An attempt to have hardware for sale to increase revenue reminds me of Skylanders or Amiibo figures. The idea/ storyline behind this game along with the subject matter and art design have me very interested, but the toy aspect of it has me a bit lost. I understand that they may be trying to reach a younger audience of children who would be interested in collecting and playing with all of these ships, and the 11 year old in me is a little interested in that aspect, but ultimately I believe that games should be games and toys should be toys. Don't get me wrong; I still build the occasional Lego set and I have more than a couple Japanese robots from certain anime guarding my bookshelves, but to have a toy that is required to play the game sounds really bogus to me. I do not know if it is in fact a REQUIREMENT for play, but I would be more excited about the game if this toy-model aspect was left out. On of the ships can be seen below attached to a joycon grip controller. What do all of you think?
  6. As you can see the Games from the E3 Showroom from Nintendo leaked. The list sports Dragon Ball Fighter Z, Fortnite, Monster Hunter XX, FIFA 19, Killer Queen Black, Starlink, Paladins, Overcooked 2 and Mario Tennis Aces. We rumor that there will also be a huge showroom for Smash. These are all 3rd party games so probably Nintendo will also show some of their own first-party games Mother 3 etc. Fortnite will probably be one of the few "and it's available now" titles as it already got put on the Korean rating board. With all these leaks and rumors I'm ready for E3
  7. Andrei Lazarescu, Supervising Producer for FIFA World Cup mode, told Dream Team that FIFA 19 will arrive to Nintendo’s console with vastly improved graphics – despite once again not running on Frostbite. FIFA on Switch uses a modified version of the IGNITE engine FIFA 19 will look significantly better on the Nintendo Switch than last year’s game, EA Sports has revealed. Features sport: "New features such as face paint and hats on the crowd" as told by Lazarescu to dreamteamfc Personally, I don't think that these are great new features that are worth a completely new game The game officially launches on June 1 – but you can pre-register for the game now.
  8. Is anyone out there shunning travel and enjoying their holiday weekend with a bit of gaming? In which systems/games will you be indulging? I will be continuing my progress through Hyrule Warriors. In addition, I’m going to give Doom a second chance. Finally, I’m going to try Skyrim for the first time.
  9. So it was stated that Nintendo has no intentions of bringing a virtual console service over to the switch or by the look of it any form of e store with retro games via emulation applied to it. This is not only a big shock seeing how popular they have been on all past consoles but a huge disappointment as someone who respected Nintendo for doing this in the past, sure there prices weren't amazing but it was convenient and good emulation legally on a proper console and who wouldn't want that in both a portable and home environment in one. Nintendo always seems to fall in that grey line of wait wait, moments making business decisions that dont make sense or just seem like out right refusing money from fans who want to throw it at them. Hopefully this changes in the future as this wouldn't be the first time something stated turned out false or they just outright lied/ did a 180 see statements of them stating they wont be releasing new revisions for the 3ds followed shortly by you guessed it a new 3ds and then again and again. It seems they want to cover this gap via themselves or other parties releasing game compilations which isnt a terrible thing but when you consider you might not want all the games, wont get all the ones you want and have to pay alot more for them it hardly replaces it. (Note- Only other mention of providing retro games will be with temporary rented ones provided with the cost of online) What do you all think of this? Not bothered? Wish you had the option, or just flat out confused and / or annoyed.
  10. AXIOM VERGE Review

    Well, here we are again fellow Radarians. Time for another review of another indie game. In this case, AXIOM VERGE, a game that I have been itching to play for a while and could never bring myself to pull the trigger is our subject. The game falls into the category of 'Metroidvania' style games due to its play-style, graphics, level layout, and progression. Basically, it's a side-scrolling action-adventure game with new areas being accessible through item progression and upgrades to your character. These new areas lead to further new items and progression, which lead to more and more until the map has been filled in and the last monster has been slain. Much like Metoroid titles, AXIOM VERGE is all about figuring out ways to kill the multitude of new monsters & baddies you encounter and ways to gain access to the new areas. The game's story line does not give the player much to go off of from the get-go, but you piece things together slowly to discover a pretty cool timeline of events that involves another dimension, a cosmic presence far greater than our own, and, of course, the salvation of the human race. The game begins simply enough, with you as the protagonist being transported to another dimension seemingly without purpose or reason, and quickly picks up on the fact that you are very much here for a reason and that it was no accident. You have been sent here in order to help a race of bio-mechanical super-beings regain control of their home-world and resume their position of protecting the human race from death and ruin. You explore this bizarre and creepy place and begin to outfit yourself with various alien weaponry and upgrades in order to tackle the new challenges and enemies the game throws at you. It would seem that the inventory panel in the game's pause menu is quite large and has a lot of room for a lot of different weapons and items, which is very intriguing to me. The protagonist, Trace, then blindly follows the orders of these unique beings and ends up fighting for their survival and completing tasks that will prolong their lives. So far so good. I really enjoy AXIOM VERGE. Like, really. I know it would seem that most of my reviews are generally positive ones, but this one is GLOWINGLY POSITIVE. This game is tons of fun. At times I find myself at work or at the gym thinking about the game and its complex level layout and design. There is not one thing about the game that I could complain about. Besides a certain boss battle that was far too easy, the game has officially 'rocked my socks' as the kids say these days. PROS: The Art- Very H.R. Giger inspired, who, for those of you unfamiliar, is the artist behind the creation and design of the xenomorphs from the Alien film series. The monsters and backdrops will make your skin crawl. Very creepy and bizarre. Perfect for the story and style. Love it. (It may be worth mentioning that I am a huge fan of Ridley Scott's ALIEN. I just thought it might be worth mentioning.) The Music- SOOOO FRIGGIN GOOD! This game's music is so good it is hard to explain. Certain tracks will jump out at you and surprise you with how intense they are, and I should also mention sound effects in general. The sounds in the world of AXIOM VERGE will at times make you cringe, but on purpose. The snarls that come from the boss enemies when being struck by your laser blast are perfect representation of an alien fit of rage and pain. The Gameplay- The way the mechanics work in this game are very similar to that of Metroid. Platform jumping and shooting your weapon in your basic 45 degree increments. I felt no issues with the way the game played. My jumps all felt tight and my aim was accurate and deadly(most of the time). The thing about this style of gameplay is that it has already been perfected back in 1987 by a game called Contra. But AXIOM VERGE does more with it than older titles ever could by making the story so far out there and trippy to provide a familiar gaming experience without feeling identical. Other- This game is so perfect for a handheld device to the point where I really don't enjoy playing it any other way. This feels like a game I should have played on my Gameboy back in the day, but much more advanced. Also, I love the main character's face when his dialogue box comes up. He is not some heckin' space marine with a chiseled jaw and a neck like a tree trunk who says things like "Hail to the king, baby!" No, Trace is a nerdy looking scientist with a big nose and a bad haircut. He is not your typical hero, and that's what makes him intriguing. Jeeze! Just writing thsi review makes me want to play the heckin' game! Score: 10/10 (GET IT)
  11. Pokémon on Switch?

    Hey everyone, Diego here and today I have a question for all you wonderful Radarians: "What do you think the likelihood is for a Pokémon game of any sort to be released and/or ported onto the Switch?" This has been a question for a while but I wanted to know what you all think about this topic and the Pokémon series in general. Looking forward to posting more soon, Diego7000 OUT!
  12. During its Sega Fes 2018, Sega announced it is bringing Sega Ages to the Nintendo Switch. This will be a collection of over 15 titles. Titles in the series will start to be available to download in Summer 2018.So far, only three of the Sega Ages games have been announced. They will be Sonic the Hedgehog, Thunder Force IV and Phantasy Star. M2 will be developing them, and Thunder Force IV is playable at Sega Fes 2018.
  13. Firewatch for Switch:

    Long time no see all having talked to Mr Mischief on the Nintendo Radar Discord It was brought to my attention that Firewatch is being brought to The Nintendo Switch as seen by the link below: https://www.eurogamer.net/articles/2018-04-05-firewatch-announced-for-nintendo-switch _______________________________________________________________________________________________________________________________________________________________________________________________ As such having known about this game and heard great things I decided to experience it for myself and in order to provide some insight for the switch release for any interested. First thing's first though to clarify with Mr Mischief regarding whether you believe the experience will be diminished due to your experiences I cannot say for sure, however the art style of the game is a beautiful cell shaded visual with a lighter touch than the likes of say borderlands. Thanks to this the game will look good on most systems the switch included and will age very well. Thanks to this I feel the surreal look the game has will be enough to let you separate yourself from the immersion of real life and will allow you to separate this as the game/ experience it's intended to be. Now that's out of the way let's begin dissecting this game. ______________________________________________________________________________________________________________________________________________________________________________________________ The Story and Premise: For obvious reasons I will avoid spoiling or giving out anything much in the way of plot since that is the main point of the game. -The game follows you Henry the main character of this game and his life, in the beginning it follows up with light text regarding your story and prompts you with small but meaningful options that shape your character and his past. These can be seen with the dog you choose/ actions reflecting your personality and how you would act in some situations some light hearted and some serious decisions that make you question; what would you do if this happened in real life? As such very early on the game provides you with a very different style to a game and becomes more of an experience, also revealing the highlight of the game, the writing. The dialogue is done beautiful for witty and funny remarks complemented by its down to earth voice acting that becomes very believable. The story has excellent pacing and an interesting plot that you become invested in and feel emotions for as time goes on, now as for the ending thats up to debate as preference but the experience as a whole is amazing I felt joy, paranoia and fear, intrigue all in the short spaces of a few hours playing this game. Something very few games can say they have done. The fact of the matter is the game directs you as the main character, it allows control in his life and thus you can connect leading us to the next point. Gameplay: The game play of Firewatch mostly revolves around driving the narrative by providing the dialogue for things you find on your journey as well as when prompted the other main character, making for some impact in how you interact with them and therefore the game itself. This is easily the highlight and it makes you want to engage more because of how funny and meaningful it can be. With that said the core game play is a walking simulator where you interact with objects, dialogue and have some back tracking/ exploration to do with light metroid-vania type elements. As stated prior this is an experience not just a game so dont expect constant action, if you feel the style or pace of the game isnt for you I'd stay clear but I'd urge you to try as its an experience I'm glad to have lived. Quick Bullet points for those who dont want to read, or to Summarise as a whole! Pros: Graphics are beautiful as is the soundtrack and ambience. (Provided you dont mind cell shaded) The writing and acting is top notch. The story is paced very well, engaging and interesting right till the end. Cost should be middle range to lower as it's a shorter indie title. Cons: Around 4 and a half hours of content with some optional new content once done but still shorter than average. Repetitive travelling/ back tracking. Compass skills will be tested both good and bad if your an idiot who gets lost like me . Underwhelming Ending? Opinion Leaves you wanting more... Port notes: The good - Seeing as the game is set outdoors in nature this game would be very atmospheric to play whilst hiking or camping for a very surreal experience, I can only imagine so it makes sense from portability point of view. The graphics will work well on the system as the lower res, frames wont matter much here. It's an experience I feel everyone should go through so the more options the better. The bad - The length of the game means it may be a play once and your done job, since it isnt the longest game but this may be remedied by a smaller price tag at launch. It's not going to be for everyone, the look, the style, the story some people arent into that and that's perfectly okay, its not for them. Just be sure you know what your getting yourself into. __________________________________________________________________________________________________________________________________________________________________________________________________ The verdict: No word on physical copy yet but as ps4 did there is a chance and if there is I highly recommend it to maybe buy then resell or just as a collectors piece as I feel everyone should own or try this game. Overall I highly recommend this game and in my honest opinion would give this an 8/10 , help back only by my preferences on the ending and a few glitches I encountered on the pc version which should be resolved on the port but as the game has saves anywhere and auto saves it wasn't a problem. Thank you to anyone mad enough to read my ramblings, till then stay classy Nintendo Radar. __________________________________________________________________________________________________________________________________________________________________________________________________ Oh and dont start fires.... Just dont okay? Not cool.
  14. Has anyone played Worms W.M.D on the Switch yet? I really enjoyed Worms back in the day, I can clearly remember spending hours on it way back in 1995. Since then I have maybe played 30 minutes of Worms Armageddon but haven't touched this series in years. I was excited to see it on the Switch and intended to buy it when the physical release came. Well, last month Team17 said that they will not be pursuing a physical copy any longer so I suppose digital is the only way to get my Worms fix. My question is, is Worms W.M.D. worth $30?
  15. Best peripherals?

    Long time no see all, just curious as to what people think are the best peripherals for the device. To clarify I'm talking anything from thirdparty docks, travel kits to use with it i.e. seen alot of people using projectors ect. Portable stand, power pack, you name it anything extra regardless of first or third party that you think could be worth owning. Even something like this which is neat 3d print mini arcade to customise yourself to give it that retro aesthetic.
  16. Nintendo Direct 3/8

    Another Nintendo direct is on the way. It seems, however, that they are tempering expectations by highlighting Mario Tennis. What are your expectations/thoughts? https://mobile.twitter.com/NintendoAmerica/status/971385073898532865?s=19
  17. Best Buy Sale for Switch

    A variety of Switch games are on sale at Best Buy, including Super Mario Odyssey, TLoZ: Breath of the Wild, and Mario + Rabbids: Kingdom Battle. You can save 20% more if you're a part of their "Gamer's Club Unlocked" (which costs $30 for 2 years). If this link works, you can check them out here: https://www.bestbuy.com/site/searchpage.jsp?cp=1&searchType=search&_dyncharset=UTF-8&ks=960&sc=Global&list=y&usc=All Categories&type=page&id=pcat17071&iht=n&seeAll=&browsedCategory=pcmcat1487698928729&st=categoryid%24pcmcat1487698928729&qp=currentoffers_facet%3DCurrent Deals~On Sale^platform_facet%3DPlatform~Nintendo Switch&sp=-bestsellingsort skuidsaas
  18. So the wii it did it all right? Besides the near end of overwhelming spam it had the best first and some thirdparty titles, lightgun games. Virtual console done right and of course WiiWare, Nintendo's take of downloadable only games for the platform often retro revivals such as control rebirth, castlevania rebirth. And you know what? They were pretty good! Yet through out my time on switch and the realisation of how easy it is (With enough of the expensive joy cons mind you) to play multiplayer with people it got me thinking of a game I love to go back to and play coop. Zombies ate my freaking neighbours, without the freaking of course. That game was such fun and would be right at home if it was redone to resolve a few of the originals timely shortcomings which isnt to say they were bad, just that games have come along way and the style but the core foundation of the game is to die for. Imagine the classic arcade mode, a redone modern style mode. Implementation of online vs such as people can play as the monsters to try and fight back ect. What do you think, yay , neigh, and any chance Nintendo will embrace the Wiiware Virtual console style/ approach once the paid online rolls out.
  19. You can pick up some great Capcom titles on Switch, 3DS and the Wii U for a bargain RIGHT NOW! Mega Man Legacy Collection - 3DS - $5.99 (was $14.99) Apollo Justice: Ace Attorney - 3DS - $14.99 (was $19.99) Phoenix Wright: Ace Attorney - Dual Destinies - 3DS - $10.19 (was $29.99) Phoenix Wright: Ace Attorney - Spirit of Justice - 3DS - $14.99 (was $29.99) Phoenix Wright: Ace Attorney Trilogy - 3DS - $14.99 (was $29.99) Monster Hunter 3 Ultimate - Wii U - $7.99 (was $39.99) Monster Hunter 3 Ultimate - 3DS - $5.99 (was $19.99) Monster Hunter 4 Ultimate - 3DS - $8.99 (was $29.99) Monster Hunter Generations - 3DS - $15.99 (was $39.99) Resident Evil Revelations - 3DS - $7.99 (was $19.99) Resident Evil Revelations - Wii U - $9.99 (was $39.99) Resident Evil Revelations - Switch - $14.99 (was $19.99) Resident Evil Revelations 2 - Switch - $14.99 (was $19.99) Super Street Fighter IV 3D Edition - 3DS - $7.99 (was $19.99) DuckTales: Remastered - Wii U - $3.74 (was $14.99) Dungeons & Dragons: Chronicles of Mystara - Wii U - $3.74 (was $14.99) >> Check it out on Nintendo.com here << Shoutout to @MrMischief for giving me the heads up!
  20. Okay so many of you know that Ubisoft have been releasing some titles on Switch as of late and I've recently gone back to Rainbow Six Siege after a hiatus and realising they added many new updates and more content. So that begs the question would it be at home on switch? Obviously ensuring good internet connection for online play is a focus and its single player is next to none but still the games very addictive and has some pve which could benefit from being accessible in a portable format. Plus if you know about monopoly on switch and other platforms you'll know that ubisoft make terrible ports and lack luster quality and support so do we really want to encourage this? Thoughts? Regardless of all this regarding the ports on the whole whilst it's great to get a wide and varied library for switch with more Japanese developers than ever who prior were Playstation exclusive it begs the question how many ports is enough? Will Nintendo start clamping down quality control and does that mean anything anymore? If you know of Jim sterling regardless of your opinions of him he pointed out that yes whilst originaly the switch had a small library it had a good , clear and easy to browse library of games with quality titles unlike steams current junkyard of a mess that is steams quality control allowing any none effort cash grab asset flip onto the front page meaning finding the diamond in the rough gems harder to do. So what do people think, should Nintendo be harsher on ports later on before the markets flooded with questionable quality games? I cannot recall and apologise but I know some indie story games made it on which were nothing more than mobile game ported with no effort and asking for near full price with micro transactions aka a cash grab which shouldn't exist on the system but who knows maybe it was removed, I'll do some more research and digging and come back on that. Still the question remains, I for one embrace the ports but want Nintendo to tread carefully its a fine line before quality and quantity and all hell breaks loose.
  21. SAY WHA????!?!?!?! That's right, folks! Outlast: Bundle of Terror is coming to the Switch and surprising the blood and guts out of everyone. It first popped up unannounced on the European eShop, and is set to release in the US shortly after. This bundle version of the game comes with the DLC Whistleblower, which serves as a prequel to the original game. Outlast 2 is also on its way to the Switch later in the year. I am a huge horror nerd, but never got around to picking up this game. Resident Evil, Dead Space, The Evil Within, & Silent Hill are some of my all time favorites, not to mention my deep and everlasting Stephen King obsession, so it is pretty fair to say that I will probably be buying this game. Unless, of course, someone here can persuade me not to! I would love to hear from anyone who has played it and whether or not it is A) a game worth playing, and B) a good candidate for a Switch port.
  22. Who's Ready For Some Crash!

    Not much else to say though Id be afraid to break my switch at how hard this can be Also hope for Spyro Trilogy Remaster eventually as Activision have the rights to that too. Anyone looking forward to or grey up with some Crash in their life? I know its a Nintendo forum but nothing wrong with sharing the love when it comes to different games. Way I see it all the consoles are equal to a degree its the "Exclusives" that set them apart for the most part.
  23. Only really just peered into the clubs section and though its small I instantly like the idea of utilising it for alot of different things whether its just talking of course or the idea of using it to socialise with gaming. Potential to the point of holding events such as mario kart ect. Just some thoughts since Im sure im not alone in saying that sometimes you get a system and find no one else you know has said system so your a tad isolated online.
  24. Custom Switches:

    As stated just the idea of we all like unique looking consoles and the 3ds had some great ones so seems like it would benefit for the switch to take part. If so what do you have in mind? Gamecube style switch, nes and snes, Zelda, Metroid ect.

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